Penelope

This was a likeness feedback i did for one of my students, and i decided to make this a complete project. The idea was to not loose much time with it, so i did all this project around 20 hours. And to make this very quick, i took a bunch of assets that i had in my library, like the hair for example, and also used Unreal 5.6 new Metahuman, to use as a base mesh. and also didin't tried to make the back part of anything.

Everything was made only with zbrush, from sculpting to uvs.
The character was rendered in Marmoset Toolbag 5
And used Photoshop to polish and improve the images for better presentation.

If you wanna learn with me and Bruno Camara, get a spot at our mentorship program at Savage Academy Core
https://www.savageartacademy.com/courses/savage-core

Before and After my Feedback

Before and After my Feedback